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The technology for creating virtual advertisements has been around since 1995. Originally this type of advertising was used in sporting events. Virtual advertisements were placed where real advertisements would be distracting to players. For example, at a baseball game, the wall behind the batter and the umpire is called the backstop. Using computer technology, pictures of products and slogans can be drawn onto this wall and then broadcast during the game. Viewers of the game at home will see huge red and white advertisements for Coca-Cola plastered all across the backstop. But the pitcher in the stadium only sees the blank wall of the backstop. Advertisements can also be drawn by computers in the grass-covered center field at a soccer game or on the side of a virtual blimp drawn on the sky over the stadium.
【題組】11 According to the passage, which of the following statements is true?
(A) Virtual advertisements are more effective than real advertisements
(B) Virtual advertisements do not catch sports players’ attention.
(C) Both virtual and real advertisements get in sports players’ way
(D) Virtual advertisements are only used in sports games.


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難度: 簡單
最佳解!
許武忠 賣點鑽石回饋阿摩 高二下 (2017/05/08)
虛擬廣告只秀在電視畫面.....看完整詳解
2F
糖衣 高二下 (2019/07/24)
創建虛擬廣告的技術自1995年以來一直存在。最初這種類型的廣告用於體育賽事。 虛擬廣告被放置在真正的廣告會分散玩家注意力的地方。 例如,在棒球比賽中,擊球員和裁判員後面的牆被稱為逆止器。 使用計算機技術,產品和標語的圖片可以繪製在這面牆上,然後在遊戲過程中播放。 家中游戲的觀眾將看到可口可樂的巨大紅色和白色廣告貼在整個逆止器上。 但是體育場內的投手只能看到逆止器的空白牆。 廣告也可以通過足球比賽中草地覆蓋的中心區域中的計算機或者在體育場上方的天空上繪製的虛擬飛艇的一側來繪製。
3F
金榜題名 大二上 (2019/09/28)

Virtual advertisements 虛擬廣告

The technology for creating virtual adve..-阿摩線上測驗